Digital Art Community Forum for Artists & Creators

Save file as .PSB format

Username: Inward
Post Date: 2024-01-17 15:57:49
Hi ! I'm a software developer who likes to draw and paint on my spare time. I try to make my own small 2D indy game with Unity and I really like games with a traditionnal style (such as Potion Craft or Card Shark for example) There is a feature very useful in Unity called "PSD importer" which allows to work directly with photoshop files instead of manually creating sprite sheets and such. It actually works better with .psb files, .psd are supported but it lacks a few features. (for example we can override things like amount of compression, max resolution threshold, include hidden layers or not, use layer id or layer names, etc) With .psd it is impossible to update the default imported values automatically and must be edited individually for every new file import. I considered using Rebelle for my assets but it can't export .psb files, that's why I thought I could suggest it here : it would make the process a bit easier. Thanks for reading !