Is there a way to deform a - let's say brick structure - so that it can fit a wall following a perspective into the horizon. I can't find it.
02.10.2024 11:06 | |
portfolio |
Is there a way to deform a - let's say brick structure - so that it can fit a wall following a perspective into the horizon. I can't find it. |
02.10.2024 06:22 | |
portfolio |
As a Structure is only a gray scale pic. The easiest way to call the Structure folder is via
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05.10.2024 11:50 | |
portfolio |
I get that - but what's the point of the structure tool then?! And is it hard to implement. It looks like the structure interface of Rebelle 4 shared the same handles as the deformation tool. The new interface skip these corner handles but I would rather have the oldschool tool with the deformation function, than a fancy looking one, with limited functionality, if that's the case. |
05.10.2024 11:50 | |
portfolio |
I get that - but what's the point of the structure tool then?! And is it hard to implement. It looks like the structure interface of Rebelle 4 shared the same handles as the deformation tool. The new interface skip these corner handles but I would rather have the oldschool tool with the deformation function, than a fancy looking one, with limited functionality, if that's the case. |
05.10.2024 11:51 | |
portfolio |
I get that - but what's the point of the structure tool then?! And is it hard to implement. It looks like the structure interface of Rebelle 4 shared the same handles as the deformation tool. The new interface skip these corner handles but I would rather have the oldschool tool with the deformation function, than a fancy looking one, with limited functionality, if that's the case. |
05.10.2024 11:55 | |
portfolio |
Sorry for the repostings, it was seemingly not working/"hanging" - when pressing reply. And then it all the sudden popped up three times |
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