A rare species of adaptable/ﬂexible artist which can shift quickly to diﬀerent styles and diﬀerent line of work, from Concept development to illustration 2D art and ﬁnally to 3D sculpting. An art director for more than a decade and an avid mentor to develop creative teams. The artist behind several game titles from mobile, tabletop, and triple-A titles. Furthermore, has produced artworks for book covers, concept art for games, and toy designs for Marvel Heroclix, Mattel, Wizards Of The Coast, Lucasﬁlm. And well versed in working on paintings, traditional mediums, and sculptures.