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Fluid fire simulation


This is fast fluid simulation sandbox, you can create and mix fluids,
draw walls as collision objects, create air emitters and also add particles,
which are influenced by fluids and by themselves.

Press key:

[Q] - fire fluids [ LMB - paint fluids | RMB - mix fluids ]

[W] - wall [ LMB - create wall | RMB - delete wall ]

[A] - air emitter (not visible) [ LMB - add | RMB - delete air source ]

[E] - particles [ LMB - add particles | RMB - delete particles ]

[R] - fluid life [ LMB - more life | RMB - less life ]

[F] - fire life [ LMB - more life | RMB - less life ]

[B] - fireball

info: LMB = Left MouseButton, RMB = Right MouseButton
tip: You can create wall and then burn it with fire.


Referencies & links

Jos Stam publications | this is an excellent source of referencies
Ron Fedkiw's site | beautiful animations of fluids, cloths
Control of Complex Dynamics | control of smoke simulations
Fluid Fire | Hugo Elias website


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built with processing
peter blaskovic | escape motions