Since 2010, when Flame Painter was first released, we have been putting all our efforts and sweat in making it a better software for every user. This is a big opportunity to say THANKS to All of You for the support you gave us throughout those years!
This might sound like Flame Painter project is over, right?
Don’t worry, we still work on it, but now we have some big exciting news to share:
After long months of development, we are releasing a new art program - a visualization of the math algorithm created by Peter Blaskovic. In the world of computer art this is a one-of-a-kind tool that will broaden your artistic horizons and allow you to design stunning computer generated images.
It is a lot of fun to create and develop this tool, but you wouldn’t believe that coming up with a really good name for a software is work like hell. :)
But we’ve made it…
…and would like to present you a brand new…
As you can see, this mysterious connection of math and art unveils a very new art experience:
All Flame Painter users can feel even more excited - you will get 50% discount for Amberlight for the first weeks after release. And we are releasing soon!
We will talk closer about Amberlight and its features in our next blog posts, so stay tuned!
Escape Motions Team
Many of you are calling for tutorials for so long. It is not an easy task for us because we are not a native English speakers and would like to make videos as best as possible. With a great help of Nigel Brewster we prepared for you a series of tutorials which covers different parts of Flame Painter. We would like to add more videos soon.
You can find them on our YouTube Channel.
For a better navigation, we divided tutorials into specific themes:
We hope this helps to respond to many of your unasked questions!
If you have any request please let us know in a comment box what topics would you like to see next.
Your Flame Painter team
“Silas Killigan is a villain in a world where steampunk mixes with magic. He uses his steampunk armor to drain the life from faeries and to power the suit’s destructive abilities. Like most of my artwork, the character was sketched in pencil first and then rounght into Photoshop where I painted in the details and the background. Here I used Flame Painter to produce the wispy tendrils of magic coming from his hands. This piece was done just for fun, so it maybe took me a month or two of working on it in my spare time.”
“War General vs TechnoMage was created for an international art contest known as Dominance War V. The project was to create and action scene showing two classes for a hypothetical multi-player game. I opted for a steampunk theme and used Flame Painter to help define the magical blast that the mage is about to let loose. We had about a month to complete the final piece.”
And we are looking forward to see more of Michael’s artworks!