The summer is almost over and despite of being so hot we’ve been busy like a bee working on a number of handy improvements for 1.3 update. When we counted them, we could not believe - there are more than 40 features and changes in the application! We redesigned and cleaned the whole interface, split the Tools panel to three separate panels, added Preferences settings, included a Lock layer function, a new Color wheel, modified the watercolor brush and much more. The update is free for all Rebelle users available for download from our website. We hope you are going to enjoy it as much as we do.
Improved New File dialog - Creating a new artwork will now be easy for those who are accustomed to set the image size in centimetres or inches. From 1.3 update you can set the canvas dimension in pixels, inches or centimetres (no calculator needed anymore :) ). You are also able to choose from variety of preset paper sizes and save your custom dimensions. In Select Paper window you can set the texture visibility and add your custom paper colors.
File Thumbnails - From this version you can see the Rebelle image file thumbnails in every file browser or file dialog together with an image preview when available.
Redesigned user interface - When you start Rebelle you can see that the interface gets more clear and slick look, yet it is still intuitive and easy-to-use. We’ve modified the design of all buttons and relocated “Undo”, “Redo”, ”Color tracing” and “Mix Color” buttons. We also split the Tools panel to three separate panels - Navigator, Tools and Properties.
Improved Palette panel - We added a new color wheel and a color palette switch. You can resize color panel and its palette to any dimension. The color set is improved too and you can easily sort the colors by time or by hue using the Order by Hue button.
New Preferences panel - You can set a variety of your own Preferences from File -> Preferences. Choose your own custom keyboard shortcuts or set the scaling for the app’s interface. You can also choose whether the New Artwork dialog should open at the start up or whether you wish the last used color to be applied after choosing color in Palette panel (very clever).
Lock layer added - Working on a complex compositions in Rebelle will become easier from today. With one of the most user-suggested feature you can now lock any layer to protect it from undesirable changes.
Improved watercolor tool - We’ve changed the behavior of the watercolor brush so that when the brush is small it still retains its opacity and the stroke is not faded.
New ‘Fit to screen’ mode added - This feature will help you fit the canvas to any dimension of the application which is useful when you tend to scale the app’s window more often.
- Redesigned UI, Tools panel can be horizontal or vertical.
- Scale interface for Hi-res displays.
- UI icons repainted for high resolution displays.
- In the New Artwork dialog you can set dimensions in pixels, cm and inches.
- Paper Size Presets in the New artwork dialog.
- Full screen mode fixed with Esc key.
- Fixed crash when display is rotated in Surface Pro.
- Preferences added (File -> Preferences).
- Option to set keyboard shortcuts in Preferences.
- Option to show New Picture dialog with paper presets when app is launched (Preferences).
- Reset Tilt button.
- Tilt amount has zero level point click.
- Hide cursor from menu.
- Palette panel with a new HSL Color wheel.
- Color Picker - pick color reset with “Esc” key.
- Trace color with various sample size (Preferences).
- Mix mode sensitivity (Preferences).
- New Navigator Panel with picture preview.
- The ability to type a zoom level.
- Option to Zoom in / out at the mouse cursor position (Preferences).
- Smooth Zoom in Navigator Panel.
- Fit to Screen canvas.
- Lock Layers
- Alt + click on a layer’s “eye” icon makes only that layer visible.
- Layer structure is restored when merging layers.
- Imported image with alpha channel has 100% opacity.
- Rename layer shortcuts conflict fixed.
- Watercolor brush first flow fixed.
- When painting, sometimes a square texture was visible.
- When smearing, sometimes the smear tool was dirty.
- Fixed airbrush ghosts lines.
- Pastel brush can have user textures.
- Standard system file dialog for Windows.
- Rebelle file icon thumbnails and image preview in file browser.
- Open Recent files.
- Iterative Save - useful, when you need a record of the painting process.
- JPG quality can be set from Preferences.
- Drag & drop image and .reb files directly from any internet or file browser.
- Texture visibility slider in Paper dialog added.
- Add/Remove custom paper textures and colors added.
- and many other minor fixes…
Grab the fresh 1.3 update from our Download page, it is free for all Rebelle users. If you are still not a Rebelle user you can get your Rebelle license from our website for $59.99 only. If you still hesitate maybe these words from this month’s Advanced Photoshop will persuade you:
Let us know if Rebelle succeeded in this mission :)
Your Escape Motions team
In today’s post we are bringing you an interview with an inspirative artist Oliver Wetter - a.k.a. Fantasio. Did you ever wonder how to overcome a creative block? Continue reading a find out what this great talent suggests.
- Hi Oliver! Can you tell our readers who are you, where are you located and what are you passionate about?
My name is Oliver Wetter, I´m a freelance Illustrator and a part time lecturer for digital art, living and working in Germany near the border to Luxembourg, with my wife, daughter and two cats. I am most passionate about pop-culture and the challenge of creating digital art that makes a lasting impression.
- How has digital art changed since you’ve been working in it, in your opinion?
I notice that many who are starting out get a tablet and think with a bag of tricks from a magazine they can create art like the pros. But digital art is only a tool or a set of apps - the possibilities are endless and so is the room for making errors. With digital art it was never so rewarding to make errors and failing was never so much fun without Ctrl-Z/Cmd-Z. But even then, without tens or twenty thousands of hours practice it is just tools, nothing else. Meaning in art is condensed experience. I believe where traditional artists can have mastered a craft with 10.000 hours a digital artist needs twice the time because experimenting has become part of the process and sometimes it leads to a unique style - but most often, and especially without a vision it is a waste of time.
- Your artworks are fulfilled with disarming atmosphere. Could tell us why can we see so many women characters in your portfolio?
Thanks, I take this as a compliment. John Ciardi once said: ”Modern art is what happens when painters stop looking at girls and persuade themselves that they have a better idea.” I have no better idea, I love to paint women whenever possible, for me it is time well spent - always.
- What do you do when you have creative block?
Actually I never had a creative block so far. What I do to never run out of ideas and motivation is to pull inspiration from everywhere, movies, looking up new artworks from artists I admire, buy artbooks, watch making of´s. The most important aspect to note is that I never compare my work to others, I don´t procrastinate and I try to avoid pressure or negative stress.
- Can you tell us anything more about painting process of Oni Ni Tenome – your winning artwork in Escape Motions Artwork Contest?
Absolutely! The piece itself was created for the halloween release of our little art group called “Dark Realm Collective”. The topic I picked was “I can´t shake these demons”. Actually it took me around 30 hours and 10 month to create this piece. The 30 hours were the actual time it took but since some other parts like the head dress and part of the background was done 10 month ago for a different piece (but unused) I think it makes sense to count it that way. The software I used was Photoshop CC 2014, Mandelbulb3d, Pixelmator, Flame Painter, Amberlight, Groboto, Alchemy and Isometric (iPad). The hardware is a PC with Intel i7 processor, 1TB SSD and 15GB Ram connected to a Wacom 13HD pen display. For the OSX apps such as Pixelmator I use an older 2009 Macbook Pro and an iPad 3 for some generative art apps.
- Which feature do you fancy on Flame Painter? Is there anything you miss?
So far it is perfect, however, I´m obsessed with generative art lately and the one thing I´d fancy would be a kaleidoscope filter effect and some real-time mirroring with one or more axes.
- Could you give us any websites tips that are your source of inspiration?
Sure thing; deviantArt is my main hub, here are some of my favorites for starters: http://fantasio.deviantart.com/favourites/. I recommend finding good artists there and have a look at their favorites. The next stop would be Artstation and then DrawCrowd. Besides my Facebook stream and Twitter, these are my main places I go for inspiration.
- What is the oddest setting or painting you’ve been commissioned to do?
To be honest there is nothing I could add to the list. There were some weird requests so far - of course - but I haven´t accepted to do these. I do only commissions if I support the concept 100%.
- What would be your #1 advice to other artists?
Never give up. Life is a game and so is art. You can only level up if you understand the rules.
Well said! Oliver, thank very much for your time and wish you many creative days!
In version 1.1 Mix color mode enables you to pick a color not only from the color set but from the palette and the whole canvas as well. Great feature, non existent in any graphic software has become an inevitable part of Rebelle application. Try it for yourself if you haven’t already, it’s simple and natural: switch the “Mix Color” button from Palette Panel on or hold “X” on your keyboard to mix your color with another color. Press the selected color multiple times to add more color. The mix color mode is adaptive and the result color depends on the difference between two mixed colors.
Example: If you want your red color to be more orange in tint, click on the orange color swatch - the spectrum will move towards the red-orange tint. The more you click on the orange color, the more orange tint it gets.
From version 1.1, the user interface in Rebelle will automatically adapt to users’ high resolution displays and their DPI (or correctly: PPI), so users of Microsoft Surface 3 Pro have nice big buttons.
Other features and changes are:
- Show / hide panels with “Tab” key.
- When color is picked from palette panel, brush tool is automatically selected afterwards.
- Color picker shows previous and new color next to cursor.
- Spinning wheel appears when opening and saving file.
- Click and drag on layers’ “Eye” in Layers panel to show or hide multiple layers.
- Optimized memory usage.
- Brush cursor represents a continuous circle.
There are of course many significant bug fixes we’ve been striving to fix from the first version:
- High CPU usage when doing nothing fixed.
- Opacity issue when merging layers fixed.
- Jumping layers in the stack when merging layers or using undo fixed.
- Key shortcuts available from all panels.
- Fixed mouse buffering when picking color or blowing water.
- 1 pixel wide frame around picture removed.
- Pick color cursor visibility on Mac OS fixed.
If you haven’t downloaded version 1.1 yet, go ahead - update is available on our Download page, free for all Rebelle users. Any feedback you can provide once you use it would be greatly appreciated.
Your Escape Motions team