Flame Painter 3: Next Big Improvements

Tue, 15 Apr 2014 11:38:00

Hello our dear friends and fans!

Today we’ll continue in our blog series in which we’d like to present you next key features of upcoming Flame Painter 3. We started with last week’s blog post, where we talked about Photoshop Plug-in, PSD and SVG file formats along with new blending modes. However, we don’t stop here. As always, we crossed the borders, added more features which are not usual in other applications and connected Flame Painter not only with third party software but also with other advantageous hardware.

High Resolution Renderer

For those who need high resolution images and even the SuperSmooth Antialiasing with the highest detail is not enough, we developed and included to Pro edition a new fantastic HiRes renderer. It fills the small spaces between dots and makes the picture nice and smooth without the appearance of Moire artifacts. If you work with vector layers, you can re-render them with this new state-of-the-art renderer.

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Performance Speed Up to 200%

Do you have a multicore processor? Of course you do… If you work with huge canvas, a multithread engine optimization is a must. Both editions of Flame Painter will calculate the flames with significantly increased speed using the performance of all your processor cores.

Resize Image

A feature most of you will find really useful in both editions: now you don’t have to set your canvas size solely at the beginning of the painting, but also anytime while you paint. Bitmap layers will be scaled to the new size and vector layers will be re-rendered to fit the canvas.

Safe Boundary

In the new version you can set an extended canvas with more visible space than the canvas you have for your painting. It is a very useful tool especially when you transform the layers often and need more space for manipulation.

Transform Layers

From now on you can scale, resize or move the layers to work on a particular area when it is zoomed.

Wacom Tablet Support

Tired of using mouse? Now, in the Pro edition, you can have fun and draw naturally with Wacom tablet or almost any other tablet which supports pen pressure sensitivity. In the Wacom Preferences you will be able to choose which parameters should be influenced by the pen pressure.

Leap Motion Support

Tired of all the tangible tools you need for your painting? Throw them away! In both Personal and Pro edition you need only your hands. Leap Motion controller allows you to use the motion control for creative expression in a whole different way. And we absolutely love it! With a wave of a hand you can create beautiful results and not only the canvas but also the menu is fully accessible without touching the mouse. We believe, the nature of Flame Painter is suitable for exploiting this option for all the expressive control of tool options.

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Copy & Paste 

Users who use other graphic applications than Photoshop can easily Copy & Paste layers with alpha channel. From Flame Painter 3 Pro you just have to copy the layer and paste it to any third party application which supports image with alpha channel in clipboard. This will work other way around as well.

Unlimited Layers

Just like in Pro edition, users of the Personal edition will also be able to use unlimited layers instead of 3 layers.

These are the key features for Flame Painter 3 release. So guys, which one do you find most useful in your workflow with Flame Painter? You are welcome to share your opinion with us!

In the next blog and newsletter on April 22, we will talk about the pricing, licensing options and ways of how to upgrade to version 3 for those who purchased through our website or Mac App Store. 

Stay tuned :-)

Your Escape Motions Team





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Flame Painter 3: The New Era of Painting

Tue, 08 Apr 2014 11:04:00

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Our beloved Flame Painter fans!

When we were thinking about new features for Flame Painter 3, we didn’t have to think too much, because we are receiving tons of emails with your invaluable feedback, ideas and wishes. We are extremely thankful for all your support and efforts. We have been working hard for months, spending long days and long nights developing, drinking loads of coffee and strong green tea from Sri Lanka. So it is also thanks to you guys that in few days we are releasing a new Flame Painter 3 with many great features and improvements. From today until the release date - April 29, we would like to introduce the most remarkable features of the version 3.

In today’s blog post we are going to explore few of the the most crucial and beneficial features, especially with regards to the Professional edition. Many of you, Flame Painter users, have been suggesting these features for a while and now they are finally becoming a reality.

Photoshop plug-in

Believe us when we say, we were thinking a lot about making Flame Painter as a Photoshop plug-in. The problem we were facing was that Photoshop does not suppost organic brushes which Flame Painter natively uses. Great news is that we managed to find a solution which is even better than we thought it could possibly be. As a matter of fact, we created a very unique Flame Painter Connect, a Photoshop plug-in for CS5, CS6 and the latest Photoshop CC, which runs in the background as a communication channel between two applications. You will not have to save your work every time when you need to exchange layers between applications, because the plug-in works “behind the scene” and communicates between Flame Painter 3 Pro and Photoshop making your creative process seamless and easy. 

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PSD file format

Other great news is that with Flame Painter 3 Pro you will be able to open and save layered PSD files for Photoshop, Gimp or other bitmap programs supporting PSD file format - with all layer settings, blending modes and opacity.

SVG file format

Another fantastic Pro feature is SVG vector format file. In other words, Flame Painter 3 will allow you to export vector layers to Illustrator or other vector graphics editors, where you can continuously edit your flame picture in vectors.

New blending modes

In both Personal and Pro edition you can use these 22 Photoshop blending modesNormal, Darken, Multiply, Color Burn, Linear Burn, Lighten, Screen, Color Dodge, Linear Dodge, Overlay, Soft Light, Hard Light, Vivid Light, Linear Light, Pin Light, Hard Mix, Difference, Exclusion, Hue, Saturation, Color, Luminosity and our classic Subtract mode.

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That is all for today. We hope these features made your waiting for the version 3 more unbearable :-) Just kidding guys, we’re just hoping these upcoming features cheered you up no matter if you are a professional user or just an digital art addict. We will introduce other key features of Flame Painter 3 in the next week’s blog post and newsletter. Check the blog and your Inbox/Spam folder :-) for the news from Escape Motions world on April 15, 2014!

Have a cool week!

Your Escape Motions Team





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Flame Painter 2.5.5 update and something big to come

Wed, 02 Apr 2014 10:20:00

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Great news everybody!

We have put together a small update squashing some minor flaws in current version of Flame Painter 2.5 including:

• fixed file dialog on Mac OS X
• minor bug fixes
• upgrade to version 3.0 directly from the menu

You can easily download a new version through our Update Page after you register with your Flame Painter 2 registration details. This update is free for all Flame Painter 2 users.

As you might notice, this will be the last update of Flame Painter 2. With a huge excitement we would like to announce some great news: after another amazing year, we are now working hard to bring you the next major upgrade of our beloved software.

We have set a release date for you as well and it is on April 29, 2014. 

We are going to present new key features and all the important information in the next blog posts and newsletters starting next week. You can expect the first blog post and newsletter on April 8, in which we will present the biggest and baddest new features of Flame Painter 3. Excited? Because we are :)

Believe us, you do not want to miss a thing.

Enjoy and stay tuned for big news to come!

Your Escape Motions Team





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